### Director, User Experience
**[Aiwyn](https://aiwyn.ai)**
May 2021–Present
Remote
### Design Lead
**[Vaporware](https://vaporware.net)**
May 2019–May 2021 (2 yrs)
Raleigh, North Carolina; Remote
### UserVoice
Jul 2009—Dec 2018 (9 yrs 6 mos)
San Francisco, California and Raleigh, North Carolina
#### Director, User Experience
November 2015—December 2018 (3 years 2 months)
Accomplishments
- Created team alignment through our UX philosophy, design principles, and version-controlled design system
- Spearheaded company-wide commitment to a course of accessibility compliance and transparency
- Lead design for several major feature releases with a focus on expansion and new business, including Contributor Sidebar, Roadmaps, and a fundamental redesign of our feedback infrastructure that enabled UserVoice to become the single repository of product feedback collected by any system
Skills & Responsibilities
- Facilitate project kick-offs, customer research, [[Patton - User Story Mapping|User Story Mapping]] sessions, and [[Design critiques|design critiques]]—all with an emphasis on problem definition and alignment on desired outcomes
- Set up and maintain core usage analytics using FullStory, Heap, Mode, Pendo, and Google Analytics
- Concept testing with rapid prototypes
#### VP, Product
July 2014—October 2015 (1 year 4 months)
Accomplishments
- Launched UserVoice 3.0, an entirely new version of the platform targeted towards mid-market and enterprise customers, helping move UserVoice’s monthly average selling price (ASP) from $200 to >$1,000
- Introduced the company to OKRs, and helped implement them across all departments
- Created UserVoice’s first Customer Advisory Board
Skills & Responsibilities
- Worked with our CEO to develop UserVoice’s product vision and roadmap, worked across departments to communicate our roadmap, and provided training on upcoming releases
- Conducted generative research through regular customer interviews, both on-site and remotely, identified market opportunities, and worked with design and engineering to discover and validate solutions
- I got really good at saying, “No,” to help us focus on our key objectives
#### Head of User Experience
July 2009—June 2015 (5 years)
Accomplishments
- Lead design of new widget system, allowing companies to collect feedback, provide support, solicit ratings, and rank ideas directly in their apps and websites
- Created frictionless sign-up & sign-in system, resulting in an exponential increase of user signups
- Designed and launched an entirely new product: UserVoice Helpdesk, the first helpdesk solution to automate support requests with instant answers, saving small support teams hundreds of hours a month
Skills & Responsibilities
- Lead team of designers, copywriters, and QA across two offices (San Francisco, CA and Raleigh, NC)
- Information architecture, user flows and wireframes, and interaction design
- Front-end and Rails development (I eventually moved away from this work as our engineering team grew)
[[Multiple design and product roles, UserVoice]]
[[Senior Interaction Designer, Brick Design]]
[[Senior Interaction Designer, Pentagram]]
[[Co-founder and designer, rearviewWindow]]
[[Cultural strategist, CityReach Austin]]
[[Graphic designer, Self Employed]]
[[Graphic designer, Nokia (contract)]]
## PDF Résumé
[Joshua Rudd Resume.pdf](Joshua%20Rudd%20Resume.pdf)