## Goal To assess a candidate's design process and approach to design problems. ## Agenda **Time:** 60 minutes 1. **Facilitator:** Introduce candidate to other participants (1–2 minutes) 2. **Facilitator:** Introduce participants to candidate (1–2 minutes) 3. **Facilitator:** Outline objectives and instructions (1–2 minutes) - Candidate to walk us through 1–2 examples of work they've done, helping us to understand their design process and approach to design problems. - Ask clarifying questions to understand the decision making process and context of the project. - Try to save bigger questions for the end of each example. - Any questions before we begin? 4. **Presenter:** Walk through 1–2 examples of their work (30 minutes) - Participants free to ask small clarifying questions during this presentation 5. **Participants:** Bring up any bigger questions that came up during the presentation. (15–20 minutes) 6. **Facilitator:** Wrap up. (1–2 minutes) ## Things for participants to learn about the candidate - What was their role(s) throughout the project? Clarify any "we" language to learn what they specifically did. - What problem were they setting out to solve? - What constraints were they working within? - What informed their work? - What kind of testing did they do? - What challenges did they come across? How did they address them? - What did they learn during the project? - What would they do differently next time? ## Qualities to look for 1. **Clearly describes the problem.** Articulates clearly the Why (problem or opportunity) and the Who (target audience). The How is typically their portfolio and work experience. 2. **Demonstrates product impact.** Shows not only the outcome but the impact to the product and/or company, accompanied with metrics whenever possible. 3. **Demonstrates a command of visual and interaction design.** While not all designers excel in both visual and interaction skills, this person can operate comfortably in both spaces and shows solid proficiency in at least one area. 4. **Comfortable working directly with users/customers.** Demonstrates proficiency in speaking with users and testing work with research participants, ideally in conjunction with User Research peers. 5. **Manages time constraints well.** Shares key points before time runs out and answers questions adequately without unnecessary details. 6. **Embodies inclusivity in their work.** Through accessibility, visuals, language, affordances, etc., this person ensures the experiences they create are representative of both current and future audiences.