## Goal
To assess a candidate's design process and approach to design problems.
## Agenda
**Time:** 60 minutes
1. **Facilitator:** Introduce candidate to other participants (1–2 minutes)
2. **Facilitator:** Introduce participants to candidate (1–2 minutes)
3. **Facilitator:** Outline objectives and instructions (1–2 minutes)
- Candidate to walk us through 1–2 examples of work they've done, helping us to understand their design process and approach to design problems.
- Ask clarifying questions to understand the decision making process and context of the project.
- Try to save bigger questions for the end of each example.
- Any questions before we begin?
4. **Presenter:** Walk through 1–2 examples of their work (30 minutes)
- Participants free to ask small clarifying questions during this presentation
5. **Participants:** Bring up any bigger questions that came up during the presentation. (15–20 minutes)
6. **Facilitator:** Wrap up. (1–2 minutes)
## Things for participants to learn about the candidate
- What was their role(s) throughout the project? Clarify any "we" language to learn what they specifically did.
- What problem were they setting out to solve?
- What constraints were they working within?
- What informed their work?
- What kind of testing did they do?
- What challenges did they come across? How did they address them?
- What did they learn during the project?
- What would they do differently next time?
## Qualities to look for
1. **Clearly describes the problem.** Articulates clearly the Why (problem or opportunity) and the Who (target audience). The How is typically their portfolio and work experience.
2. **Demonstrates product impact.** Shows not only the outcome but the impact to the product and/or company, accompanied with metrics whenever possible.
3. **Demonstrates a command of visual and interaction design.** While not all designers excel in both visual and interaction skills, this person can operate comfortably in both spaces and shows solid proficiency in at least one area.
4. **Comfortable working directly with users/customers.** Demonstrates proficiency in speaking with users and testing work with research participants, ideally in conjunction with User Research peers.
5. **Manages time constraints well.** Shares key points before time runs out and answers questions adequately without unnecessary details.
6. **Embodies inclusivity in their work.** Through accessibility, visuals, language, affordances, etc., this person ensures the experiences they create are representative of both current and future audiences.